A roguelike shooter where the player wields game-changing magic that decay their normal abilities.
Main roles: Lead designer, System designer,
Visual Scripter, Audio designer
A fast-paced stealth game were the guards have randomized patrol patterns and act on the same turn as the player.
Main roles: Lead designer, System designer, UI designer
A personal project focused on creating a rich diegetic soundscape to immerse the player in a modern level.
My focus: Audio design, Visual scripting, Level design